#pragma once
#include"../event/Object.h"
#include"../jsonCpp/json.h"

class GameLogicController:public Object
{
public:
	GameLogicController(Object* master);
	~GameLogicController();

	void C2S_MonsterTrack(Json::Value& message);
	void C2S_MonsterFight(Json::Value& message);
	void C2S_LeaveMonsterTrack(Json::Value& message);
	void C2S_MonsterLeaveFight(Json::Value& message);
private:
	Object* m_master;
};
